@startuml
sprite $person_skiing_nordic [48x48/16] {
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}


!define FA6_PERSON_SKIING_NORDIC(_alias) ENTITY(rectangle,black,person_skiing_nordic,_alias,FA6 PERSON_SKIING_NORDIC)
!define FA6_PERSON_SKIING_NORDIC(_alias, _label) ENTITY(rectangle,black,person_skiing_nordic,_label, _alias,FA6 PERSON_SKIING_NORDIC)
!define FA6_PERSON_SKIING_NORDIC(_alias, _label, _shape) ENTITY(_shape,black,person_skiing_nordic,_label, _alias,FA6 PERSON_SKIING_NORDIC)
!define FA6_PERSON_SKIING_NORDIC(_alias, _label, _shape, _color) ENTITY(_shape,_color,person_skiing_nordic,_label, _alias,FA6 PERSON_SKIING_NORDIC)
skinparam folderBackgroundColor<<FA6 PERSON_SKIING_NORDIC>> White
@enduml